Deadlines / Registration fees:
Early Deadline - EXPIRED 20 US$
Regular Deadline - EXPIRED 25 US$
Final Deadline - EXPIRED 35 US$
No company or organization can enter the contest as the registered participant. However, It is possible to participate in the contest as a single individual or as a team with two or more
members. Hence, the term "participant" used in texts covers both cases.
If participating as a team, one person must be chosen to register and handle all contact during the contest.
It is possible to participate in multiple categories with different projects. It is also possible to participate in multiple categories with the same project adapted to fulfill the criteria
of each category. However, a registration fee is required for each entered category.
If entering a single category with multiple projects, a separate complete registration is needed for each project.
For more important contest info, read: CONTEST INFO.
Develop the best interactive 3D nature experience in virtual reality within an area of 2 x 2 meters.
Guidelines / Rules
Advice / Suggestions
How are different angles of perspective handled in a natural, pleasant way?
If used, how is a movement over a longer distance handled in the experience? How is it done in an appropriate way to avoid triggering motion sickness?
Generally speaking, there exist three alternatives to move over a distance in VR:
1. Locked: The viewer moves physically within a
defined area (eg. 2x2 meters) and perhaps jumps to other nearby locations by using "teleportation".
2. On rails: The viewer moves forward automatically, as a passenger, on a set path without the possibility to significantly influence the direction of the journey.
3. Cockpit: The viewer can, with some mode of transportation, actively control the direction of the travel in the experience, e.g. like a pilot in an airplane.
More information can be found online about motion sickness (simulator sickness) in VR and how to avoid causing it.
Here are two web pages with such information:
Regarding web pages for VR developers, see: DEVELOPMENT RESOURCES.
The jury's judging criteria
How immersive, engaging and captivating is the nature experience?
Innovative and creative approach
Originality, design, world-building, use of the possibilities/advantages of the VR media etc.
Interaction / feedback
ScalabilityHow well could the program/experience potentially be scaled up and further developed?
The impact on the viewerWhat is the overall experience, emotions evoked? How has the surface been utilized in the experience? How well do all aspects of the experience work together: sights, sounds, interaction, feedback, events in the environment? Etc.